Web Game ✦ UI Design & Frontend Development
Timeline
November-December 2024
Special Thanks to Team
Angelina Thais
Kimberly Velez
Sheleah Harris
Role
UIUX Designer
Frontend Developer
Welcome to the next evolution of social connection — a collective virtual space that merges minds and emotions. We aim to use to process of discovery and critical fabulation to explore visibility and privacy issues through the embodiment of emotion.
The rise in influencer culture, performance of authenticity, and ease of parasocial relationships makes this a much bigger issue for vulnerable communities that are already very visible to begin with.
Considering the current social media landscape, we were curious to explore how it could transform in the wake of speculative technology such as memory sharing.
Quantum computing has advanced to the point of allowing us to superimpose other people's emotions on our own. It offers the speed and complexity to simulate and store a snapshot of your mind palace and maps it onto a virtual scene.
Users are able to share these Scenes as episodic memories in a highly immersive environment where users can interact with memory objects in ways that feel more natural and tangible than antiquated internet experiences.
of emotional states, memories, and cognitive patterns, ensuring a dynamic experience when someone "enters" a mind palace.
that replicate the synaptic pathways and mental structures, creating immersive digital versions of the "mind palace" structures (e.g., interconnected rooms, landscapes of memories, conceptual halls).
Scenes is a community of people passionate about sharing the deepest parts of themselves with others, effectively building empathy and fostering relationships.
I used a minimal color palette using shades of blue, teal and black to give a professional, calming atmosphere to the game, and just barely more than generic. As a well-established app, Scenes' design language is defined by round shapes and cool gradients to emphasize its mnemographic properties.
I wanted the fabulation to make people have second thoughts about their roles in online spaces. I think that it’s too easy to get caught up in the momentum of being curious about other lives that you forget that there are real people behind the screen.