Games

Go Home

A Unity game about bringing turtles home. Developed in LMC 2730 - Constructing the Moving Image. Characters and models are created on Blender.
Created: Spring 2023
Tools:
C#
Blender
Unity

Hide & Snake

A mGBA game about kids playing hide and seek in the woods. Developed using C in CS 2261 - Media Device Architecture. I made a first draft of design deliverables of my game and its mechanics. After building the mechanics of the gameplay in a series of milestones, I then illustrated the background art and sprites.
Created: Spring 2022
Tools:
C
mGBA
CSP

Contact Me!

audschung@gmail.com
404-940-7350

© 2024 Audrey Chung